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ClipTransition.

AverageAngularSpeed Property

Summary

The initial UnityEngine.Motion.averageAngularSpeed that the created state will have.
Assembly
Animancer.dll
Namespace
Animancer
Containing Type
ClipTransition

Syntax

public virtual float AverageAngularSpeed { get; }

Remarks

The actual average can vary in states like Animancer.ManualMixerState.

Value

Type Description
float