Summary
[Animancer Extension]
Checks if the specified `state` is the
Animancer.FSM.StateMachine`1.CurrentState
in its
Animancer.FSM.IOwnedState`1.OwnerStateMachine
.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.FSM - Containing Type
- StateExtensions
Syntax
public static bool IsCurrentState<TState>(this TState state)
where TState : class, IOwnedState<TState>
Type Parameters
Name | Description |
---|---|
TState |
Parameters
Name | Type | Description |
---|---|---|
state | TState |
Return Value
Type | Description |
---|---|
bool |