Summary
[Animancer Extension]
    Attempts to enter the specified `state` and returns true if successful.
    
    This method does not check if the `state` is already the 
		Animancer.FSM.StateMachine`1.CurrentState.
    To do so, use Animancer.FSM.StateExtensions.TryEnterState``1(``0) instead.
    - Assembly
 - Animancer
.dll  - Namespace
 - Animancer
.FSM  - Containing Type
 - StateExtensions
 
Syntax
public static bool TryReEnterState<TState>(this TState state) 
    where TState : class, IOwnedState<TState>
	Type Parameters
| Name | Description | 
|---|---|
| TState | 
Parameters
| Name | Type | Description | 
|---|---|---|
| state | TState | 
Return Value
| Type | Description | 
|---|---|
| bool |