Damping Class

Summary

An example of how to use Animation Jobs in Animancer to apply physics based damping to certain bones.
Assembly
Animancer.dll
Namespace
Animancer.Examples.Jobs
Base Types
  • MonoBehaviour
graph BT Type-->Base0["MonoBehaviour"] Type["Damping"] class Type type-node

Syntax

[AddComponentMenu(Strings.ExamplesMenuPrefix + "Jobs - Damping")]
[HelpURL(Strings.DocsURLs.ExampleAPIDocumentation + nameof(Jobs) + "/" + nameof(Damping))]
public sealed class Damping : MonoBehaviour

Examples

Damping

Remarks

This example is based on Unity's Animation Jobs Samples.

This script sets up the job in place of Damping.cs.

The Animancer.Examples.Jobs.DampingJob script is almost identical to the original DampingJob.cs.

The Animation Rigging package has a damping system which is likely better than this example.

Attributes

Type Description
AddComponentMenu
HelpURLAttribute