Summary
Calls
UnityEditor.EditorGUIUtility.IconContent(System.String) if the `content` was null.- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Containing Type
- AnimancerGUI
Syntax
public static GUIContent IconContent(ref GUIContent content, string name)
Parameters
| Name | Type | Description |
|---|---|---|
| content | GUIContent | |
| name | string |
Return Value
| Type | Description |
|---|---|
| GUIContent |