Summary
Returns true and uses the current event if it is
UnityEngine.EventType.MouseUp inside the specified
`area`.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Containing Type
- AnimancerGUI
Syntax
public static bool TryUseClickEvent(Rect area, int button = -1)
Parameters
| Name | Type | Description |
|---|---|---|
| area | Rect | |
| button | int |
Return Value
| Type | Description |
|---|---|
| bool |