Summary
If the
UnityEngine.Rect.height is positive, this method moves the UnityEngine.Rect.y by that amount and
adds the UnityEditor.EditorGUIUtility.standardVerticalSpacing.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.FSM - Containing Type
- State
Machine Utilities
Syntax
public static void NextVerticalArea(ref Rect area)
Parameters
| Name | Type | Description |
|---|---|---|
| area | Rect |
Return Value
| Type | Description |
|---|---|
| void |