Summary
The state being changed into.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.FSM - Containing Type
- StateChange
<TState>
Syntax
public static TState NextState { get; }
Value
| Type | Description |
|---|---|
| TState |
public static TState NextState { get; }
| Type | Description |
|---|---|
| TState |