Summary
Attempts to enter the specified `state` and returns true if successful.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.FSM - Containing Type
- IStateMachine
Syntax
bool TryResetState(Object state)
Remarks
This method does not check if the `state` is already the
Animancer.FSM.IStateMachine.CurrentState. To do so, use
Animancer.FSM.IStateMachine.TrySetState(System.Object) instead.
Parameters
| Name | Type | Description |
|---|---|---|
| state | Object |
Return Value
| Type | Description |
|---|---|
| bool |