Summary
Attempts to enter the specified `state` and returns true if successful.
		- Assembly
 - Animancer
.dll  - Namespace
 - Animancer
.FSM  - Containing Type
 - IStateMachine
 
Syntax
bool TryResetState(Object state)
	Remarks
    This method does not check if the `state` is already the 
	Animancer.FSM.IStateMachine.CurrentState. To do so, use
    Animancer.FSM.IStateMachine.TrySetState(System.Object) instead.
    Parameters
| Name | Type | Description | 
|---|---|---|
| state | Object | 
Return Value
| Type | Description | 
|---|---|
| bool |