Summary
Plays the idle animation by name. This requires the animation to already have a state in the
Animancer.NamedAnimancerComponent
, which has already been done in this example by adding it to the
Animancer.NamedAnimancerComponent.Animations
list in the Inspector.
If it has not been added, this method will simply do nothing.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Examples .FineControl - Containing Type
- NamedAnimations
Syntax
public void PlayIdle()
Return Value
Type | Description |
---|---|
void |