Summary
Plays the idle animation by name. This requires the animation to already have a state in the
Animancer.NamedAnimancerComponent, which has already been done in this example by adding it to the
Animancer.NamedAnimancerComponent.Animations list in the Inspector.
If it has not been added, this method will simply do nothing.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Examples .FineControl - Containing Type
- NamedAnimations
Syntax
public void PlayIdle()
Return Value
| Type | Description |
|---|---|
| void |