Summary
Snaps the `seconds` value to the nearest multiple of the
UnityEngine.AnimationClip.frameRate
.- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Containing Type
- TimelineGUI
Syntax
public void SnapToFrameRate(SerializableEventSequenceDrawer.Context context, ref float seconds)
Parameters
Name | Type | Description |
---|---|---|
context | Serializable |
|
seconds | float |
Return Value
Type | Description |
---|---|
void |