Summary
Snaps the `seconds` value to the nearest multiple of the
UnityEngine.AnimationClip.frameRate.- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Containing Type
- TimelineGUI
Syntax
public void SnapToFrameRate(SerializableEventSequenceDrawer.Context context, ref float seconds)
Parameters
| Name | Type | Description |
|---|---|---|
| context | Serializable |
|
| seconds | float |
Return Value
| Type | Description |
|---|---|
| void |