Summary
Creates a new array of
UnityEngine.Objects containing the target Animancer.Editor.Serialization.ObjectReference.Object of each
of the `references`.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Containing Type
- Serialization
.ObjectReference
Syntax
public static Object[] Convert(params Serialization.ObjectReference[] references)
Parameters
| Name | Type | Description |
|---|---|---|
| references | Serialization |
Return Value
| Type | Description |
|---|---|
| Object[] |