Summary
Animancer.Editor.AnimancerGUI.TryUseKey(UnityEngine.Event,System.Int32,UnityEngine.KeyCode)- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Containing Type
- GUIControl
Syntax
public bool TryUseKey(KeyCode key = 0)
Parameters
| Name | Type | Description |
|---|---|---|
| key | KeyCode |
Return Value
| Type | Description |
|---|---|
| bool |