Summary
Determines the
Animancer.Editor.AnimationBindings.MatchType representing the properties animated by the `clip` in
comparison to the properties that actually exist on the target
Animancer.Editor.AnimationBindings.BindingData.GameObject and its
children.
Also compiles a `message` explaining the differences if that paraneter is not null.
Syntax
public AnimationBindings.MatchType GetMatchType(AnimationClip clip, StringBuilder message, Dictionary<EditorCurveBinding, bool> bindingsInMessage, ref int existingBindings, bool forceGather = true)
Parameters
| Name |
Type |
Description |
| clip |
AnimationClip |
|
| message |
StringBuilder |
|
| bindingsInMessage |
Dictionary<EditorCurveBinding, bool> |
|
| existingBindings |
int |
|
| forceGather |
bool |
|
Return Value