Summary
Draws the state's main label: an
UnityEngine.Object
field if it has a
Animancer.AnimancerState.MainObject
, otherwise just a simple text label.
Also shows a bar to indicate its progress.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Containing Type
- AnimancerStateDrawer
<T>
Syntax
protected override void DoLabelGUI(Rect area)
Parameters
Name | Type | Description |
---|---|---|
area | Rect |
Return Value
Type | Description |
---|---|
void |