Summary
Draws the state's main label: an
UnityEngine.Object field if it has a
Animancer.AnimancerState.MainObject, otherwise just a simple text label.
Also shows a bar to indicate its progress.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Containing Type
- AnimancerStateDrawer
<T>
Syntax
protected override void DoLabelGUI(Rect area)
Parameters
| Name | Type | Description |
|---|---|---|
| area | Rect |
Return Value
| Type | Description |
|---|---|
| void |