Summary
    Calls 
		Animancer.Editor.AnimancerEditorUtilities.FindRoot(UnityEngine.GameObject) if the specified `obj` is a UnityEngine.GameObject or
    UnityEngine.Component.
    - Assembly
- Animancer.dll 
- Namespace
- Animancer.Editor 
- Containing Type
- AnimancerEditor Utilities 
Syntax
public static Transform FindRoot(Object obj)Parameters
| Name | Type | Description | 
|---|---|---|
| obj | Object | 
Return Value
| Type | Description | 
|---|---|
| Transform |