Summary
Calls
Animancer.Editor.AnimancerEditorUtilities.FindRoot(UnityEngine.GameObject)
if the specified `obj` is a UnityEngine.GameObject
or
UnityEngine.Component
.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Containing Type
- Animancer
Editor Utilities
Syntax
public static Transform FindRoot(Object obj)
Parameters
Name | Type | Description |
---|---|---|
obj | Object |
Return Value
Type | Description |
---|---|
Transform |