Animancer v4.0

Posted on Wednesday, 29 January 2020

Animancer is an alternative animation system which allows you to control everything in code instead of needing to set up clunky Animator Controllers.

(Almost) Wireless Android Builds in Unity

Posted on Thursday, 3 October 2019

My trusty old Nexus 5 is finally dying because it's USB port has become increasingly unstable. There are two main reasons why it has survived this long: wireless charging and wireless deployment, both of which allow me to minimise the wear and tear on that port. So in this post I will explain the simple script I wrote to allow Unity to deploy builds to my phone (almost) wirelessly.

Animancer v3.1

Posted on Tuesday, 13 August 2019

I've recently been getting quite a few questions from people who are in the middle of a project built around Animator Controllers where they would like the ability to play separate Animation Clips alongside them as well as people who are unsure of how to go about deconstructing their Animator Controllers to use Animancer instead.