Location: Assets/Plugins/Animancer/Examples/10 Animation Jobs
These examples demonstrate how you can use Unity's Animation Jobs system with Animancer to efficiently access the low-level animation stream. Some of them show how the job scripts from the Animation Jobs Samples can be used directly in Animancer while others implement custom jobs from scratch.
The Uneven Ground example also uses a job internally in the
AnimatedFloat it uses to access the value of a custom
|10-01 Two Bone IK
Use an Animation Job to apply Inverse Kinematics to a Generic Rig.
Use an Animation Job to apply physics based drag to a character's limb.
Use an Animation Job to dynamically lean a character's spine to the side with a slider.