Summary
The
UnityEngine.Motion.averageAngularSpeed
that the created state will have.- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- ITransitionDetailed
Syntax
float AverageAngularSpeed { get; }
Remarks
The actual average velocity can vary in states like
Animancer.MixerState
.Value
Type | Description |
---|---|
float |