CreatureState Class

Summary

A state for a Animancer.Examples.StateMachines.Creatures.Creature which simply plays an animation.
graph BT Type-->Base0["StateBehaviour<CreatureState>"] Base0-->Base1["MonoBehaviour"] Type-.->Interface0["IState<CreatureState>"] Type["CreatureState"] class Type type-node

Syntax

[AddComponentMenu(Strings.ExamplesMenuPrefix + "Creatures - Creature State")]
[HelpURL(Strings.DocsURLs.ExampleAPIDocumentation + nameof(StateMachines) + "." + nameof(Creatures) + "/" + nameof(CreatureState))]
public sealed class CreatureState : StateBehaviour<CreatureState>, IState<CreatureState>

Examples

Creatures

Attributes

Type Description
AddComponentMenu
HelpURLAttribute