AnimancerEditorUtilities.

AnimancerEditorUtilities.DummyAnimancerComponent Class

Summary

[Editor-Only] An Animancer.IAnimancerComponent which is not actually a UnityEngine.Component.
Assembly
Animancer.dll
Namespace
Animancer.Editor
Interfaces
Base Types
  • Object
graph BT Type-->Base0["Object"] Type-.->Interface0["IAnimancerComponent"] click Interface0 "/animancer/api/Animancer/IAnimancerComponent" Type["AnimancerEditorUtilities.DummyAnimancerComponent"] class Type type-node

Syntax

public class AnimancerEditorUtilities.DummyAnimancerComponent : IAnimancerComponent

Constructors

Name Summary
DummyAnimancerComponent(Animator, AnimancerPlayable) Creates a new Animancer.Editor.AnimancerEditorUtilities.DummyAnimancerComponent.

Properties

Name Value Summary
ActionOnDisableFieldName string
[Animancer.IAnimancerComponent] Returns null.
Animator Animator
[Animancer.IAnimancerComponent] The target UnityEngine.Animator.
AnimatorFieldName string
[Animancer.IAnimancerComponent] Returns null.
enabled bool
[Animancer.IAnimancerComponent] Returns true.
gameObject GameObject
[Animancer.IAnimancerComponent] Returns the Animancer.Editor.AnimancerEditorUtilities.DummyAnimancerComponent.Animator's UnityEngine.GameObject.
InitialUpdateMode Nullable<AnimatorUpdateMode>
[Animancer.IAnimancerComponent] Returns the UnityEngine.Animator.updateMode from when this object was created.
IsPlayableInitialized bool
[Animancer.IAnimancerComponent] Returns true.
Playable AnimancerPlayable
[Animancer.IAnimancerComponent] The target Animancer.AnimancerPlayable.
ResetOnDisable bool
[Animancer.IAnimancerComponent] Returns false.
UpdateMode AnimatorUpdateMode
[Animancer.IAnimancerComponent] The UnityEngine.Animator.updateMode.

Methods

Name Value Summary
GetKey(AnimationClip) Object
[Animancer.IAnimancerComponent] Returns the `clip`.